MORMUH
Ideas become things here.
A workshop by Mousawi. A system that turns plain words into real work, a small red creature named Moxor, and the things that come out of it: devices, games, lessons and notes from the bench.
A system that
speaks human.
It started as a calendar on the wall at home. It still runs our days. Now it does real work too, and you talk to it the way you'd talk to a person.
Say what you want. In plain words, the way you'd tell a friend.
It becomes work. Split up, tracked and checked.
You stay in charge. Anything that leaves the house waits for a yes.
Then it becomes a thing. Software, a device, a page, a plan.
› make the public site, keep my stuff private
Six rooms. Labeled honestly.
Some are in daily use, some are open but empty, some aren't built yet. Each one says which.
Calendar
The Mormuh Wall: calendar, reminders and notes on the wall at home. It runs our days. It stays private.
Journal
Build logs and lessons from real projects. Posts appear only after I approve them, so it starts empty.
OpenOpen · empty for nowWorkshop
Projects, devices and experiments, each with the evidence behind it.
OpenAcademy
Short, honest lessons from things I actually build. Being designed now; not open to the public yet.
Shop
Digital products, merch and ways to support. Nothing is for sale yet.
OpenLiveCommunity
A Telegram group you can join today. An email list for build news is being set up.
OpenSmall, red,
curious.
Moxor has big eyes, floppy ears and a tuft that won't lie flat. It started as a little pixel sprite. Now it has a physical prototype. Up top, it walks with you while you scroll.
Moxor is the first character in the Mormuh world, and for now the only one. More characters are planned for later; none have been introduced yet.
- ColorsMormuh red, deep metallic blue
- Lives inThis site today. A physical prototype and a handheld on the bench. A browser game coming soon.
- PersonalityCurious first, brave second. Waves at everyone. Naps when nobody's scrolling.
- LikesBits, naps, and being clean (mostly)
The wardrobe
Same Moxor, same colors, one outfit for each corner of Mormuh.
Moxor Pocket.
A tiny pet for your browser, planned next. Walk Moxor between little rooms, feed it, give it a bath, tuck it in, and play Bit Catch in the yard. It grows out of the pet ideas behind the Moxor handheld.
No account. Your Moxor will live on your device.
See the handheldThings that left the screen.
Mormuh Wall
A calendar, reminders and notes on the wall at home. It runs our days.
In daily useMoxor prototype
The character, made physical. Red body, blue ears, big eyes.
PrototypeMoxor handheld
A small ESP32 handheld. Still teaching me about pins and power.
In progressThis site
The front door to all of it. Opened today.
NewExperiments,
unfinished on purpose.
Pocket web toys
Small browser games built around Moxor, not released yet. Moxor Pocket will be the first. Its save format is planned to be plain and versioned, so future toys, and maybe a handheld, can read it.
Pixel Moxor
Moxor drawn as data: one small grid of colors per frame. The same drawing works for the web, for games and for tiny screens.
Workers that ask first
AI workers inside Mormuh, each with one job. They do the work, then wait for a yes before anything leaves the house.
Build alongside.
No feed to doomscroll. Just a small group of people who like watching things get made.
Updates
Occasional notes about things worth sharing. No weekly newsletter to fill.
First look
Get a heads-up when Moxor playtests open and first looks at new builds.
Telegram
The Mormuh community group is open. Come say hi.
Join the Build.
Choose what you want to follow: Moxor playtests, new projects, Academy, stories or future releases. No newsletter schedule. We only collect your interest for now; emails start after confirmation is available.
